Attacker

Pranav

drawn by @InkNinja

STR
73
DUR
59
SPD
72
AGI
66
IQ
80

Special move

Emerald Cross-Slash

Dashes forward in a greenish blur, leaving a toxic glowing stroke through the opponent.

Ultimate

Toxic Eclipse Overdrive

Leaps skyward and strikes down with a crater-shattering toxic dive kick.

“Fast, green, and mean—you won't even see the hit coming!”
See @InkNinja's player stats →

Why these stats?

Holding bow → Attacker

Drawn large, aggressive pose, mostly green & black.

Measured from your drawing: ink fills 36% of its box, width 168% of height, feet 23% and hands 273% of height apart.

  • Big figure: +6 STR
  • Big figure: +8 DUR
  • Big figure: -8 AGI
  • Aggressive pose: +8 STR
  • Aggressive pose: -5 DUR
  • Lively colors: +4 SPD
  • Wide build: +6 DUR
  • Arms out: +5 STR

Everyone has 200 HP and the same 350 points across STR, DUR, SPD, AGI and IQ. The class and the drawing rules set the split (70%), Gemini's read of your art sets the other 30%, so nobody gets a 9000-power scribble.

How it fights

Health

200 HP

same for everyone

Punch damage

12.7

from STR

Damage taken

115%

from DUR

Block absorbs

57%

from DUR

Run speed

302 px/s

from SPD

Attack rate

2.7/s

from SPD

Jump height

15.6

from AGI

Energy gain

80

from IQ

Element

POISON

special hits

Emerald Cross-Slash (POISON): dashes in with a crescent slash. Special (L) costs 50% of the meter.

Toxic Eclipse Overdrive (ultimate, S+L): leaps up and crashes down feet-first, with a shockwave, then locks the opponent in place while it pounds them and launches them. Needs a full meter (100%). Leaps skyward and strikes down with a crater-shattering toxic dive kick.

Tension: below 30% health a red gauge fills over a few seconds (faster as you take hits) and speeds your meter up by as much as 80%. A comeback tool, not a damage boost.

Ink bubble (side skill, U): soaks two hits and shoves a melee attacker back (a mace pops it in one). Lasts 1.5s, every 13s.

Fighting style: Street

No rules: wild hooks, a headbutt, a stomp kick. Keep tapping the same button to chain the combo; switch buttons after two hits for the headbutt finisher. S+K sweeps under a guard, toward+K opens with a roundhouse, J or K in the air is an air attack.

Weapon (J) combo

Ink palm → Palm

1× · 1.1× damage

Kick (K) combo

Front kick → Low kick

1.3× · 1× damage

Think you can take Pranav?

The computer will play as this drawing. You pick one of yours.

Fight Pranav vs computer